AI Insights · Timothy · January 2022
Top 5 Dance Games on iOS in Central America Q4 2021
Explore the performance of the top dance game apps on iOS in Central America during Q4 2021, featuring insights on downloads, revenue, and active users.
During Q4 2021, the top 5 dance game applications on iOS in Central America showed varied performance in terms of downloads, revenue, and active user engagement. Here's a detailed breakdown of their performance:
Just Dance Now from Ubisoft experienced fluctuations in weekly revenue, starting at around $1.4K at the beginning of October and peaking at approximately $1.5K by the end of December. Weekly downloads saw a significant rise in the latter part of December, reaching over 4K in the week of December 20. Active users also surged from around 4.8K in mid-December to about 7.1K by the week of December 20, indicating a strong end-of-year performance.
Ice Skating Ballerina by Coco Play had minimal revenue throughout most of the quarter, with an exception in the week of December 20 when revenue spiked to $87. Downloads were relatively stable, with a notable increase in the last week of December, reaching 328 downloads. Active users mirrored this trend, growing from around 479 in late September to 614 by the end of December.
Dance Clash: Ballet vs Hip Hop, another title from Coco Play, had sporadic revenue peaks, with $53 in the week of December 6 and $48 in the final week of December. Downloads showed a consistent upward trend, growing from 315 in late September to 421 by the end of December. Active users remained steady with a slight increase from approximately 2.5K in early November to about 2.9K by mid-December.
Acrobat Star Show, also from Coco Play, saw minimal revenue throughout the quarter, with a small peak of $39 in the week of October 11. Downloads were modest but showed an upward trend towards the end of the quarter, reaching 143 in the last week of December. Active users saw a gradual decline from around 721 in late September to 551 by the end of December.
JoJo Siwa - Live to Dance by Coco Play had minimal revenue, with a small peak of $14 in the week of October 4. Downloads were low but increased slightly towards the end of the quarter, peaking at 56 in mid-December. Active users remained relatively stable, averaging around 1.1K throughout the quarter.
The data for this analysis comes from Sensor Tower, where more detailed insights and trends can be explored.